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I think this has been done before BUT a world where the superhero/villain scene is a kink thing. Traditionally, the hero is the top and "wins", though "gritty" pairs with villain tops are more common these days.

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Me (trying to see where I stand with my nonbinary friends): are we frenbies or enebies

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indiegala recently started sending me emails again for some reason, in case anyone needs a place to buy a dozen porn games for a dollar

Control Foundation DLC, spoilery thoughts 

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Control Foundation DLC, spoilery thoughts 

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Control Foundation DLC shitpost 

I have no idea if distributing plain ol' linux binaries is helpful for anyone, but here we are

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providing 32-bit linux builds of msync out of... mostly spite, I guess

Anyways, if anyone wants to try downloading and running an msync binary, including folks who have been following my trials and tribulations getting it working on OSX: github.com/Kansattica/msync/re

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"faster" is a word which here means "only three times slower than the next slowest build"

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llvm 10 produces executables that run faster, so that's good. That oughta stop those build timeouts.

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I know it works for Windows, and it's a total crapshoot on Linux, but yeehaw

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you can distribute macos binaries, right

like, I can put an executable up there for people to grab, and there's a good chance they'll be able to use it?

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so, like

do I merge these changes in, even though I can't test that they actually work and they introduce some gnarly macros into my codebase

or do I just kinda leave this code sitting in its branch until someone asks for it

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Okay, I put in some print statements so that it wouldn't hit the ten minute timeout, and the longest test case ran in a hair over ten minutes.

And, hey, all the tests pass.

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food 

I don't think the environment is underpowered- all these CI machines should have the same specs, and the build itself completes in about the same amount of time as the linux machines

It's just that the executables it generates are really slow for some reason.

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It's not even the I/O that's the real problem? It's timing out on the one that's totally CPU and memory bound. What the hell

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it's the *same code*, except with boost::filesystem instead of std::filesystem

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okay, so

it builds on OSX with boost
i resolved the issue with not having charconv

and then the tests time out?

The short tests run in a second or so on Linux, 4 seconds on Windows, and 10 on OSX.

Linux finishes the long tests in four minutes, Windows in seven, and OSX times out in ten. What the hell

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on the other other hand, I only use charconv in tests, so I could probably sidestep this issue?

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Princess Grace's Space Base Place

Don't let the name fool you. All the pornography here is legal, and much of it is hand-written. No fascists, no bigots.